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Assassin’s Creed Odyssey Review
Released on October 5th, 2018 Assassin’s Creed Odyssey is the latest installment in the AC franchise. The game takes the player back to Ancient Greece and the Peloponnesian War which pit Athens against Sparta. In a first for the franchise, players can choose either a male or female mercenary—Alexios or Kassandra, who are siblings. This choice does not affect the story line and just allows for slight customization for the player. Your job as a mercenary is to reap the benefits of war while investigating the Cult of Kosmos, a secret society hellbent on controlling all of Greece.
Odyssey introduces open world exploration and a choice/consequence mechanism, moving the series toward an Open World RPG genre. The map is huge, even for Assassin's Creed and allows for your character to sail from island to island, fighting pirates or pillaging merchant ships along the way. After about 20 hours of game play, I had uncovered about 1/4 of the map. As with all Assassin's Creed games, the focus is on figuring out who is trying to kill you and takeover the world, in this case the powerful Cult of Kosmos. The cult is comprised of dozens and dozens of rich, power-hungry members that you must hunt down to uncover more clues.
There are a lot of really interesting aspects to Assassin's Creed Odyssey and the character development will ensure you remember your character for a long time to come (We miss you though, Ezio). Venturing through Ancient Greece is beautiful and captivating, and the story is incredibly interesting--et tu, papa? If you break the law, you'll end up with a bounty and mercenaries will attempt to chase you down. Kill or be killed.
As with most AC titles, you have a beloved mount but now you also have a ship. Both of these are customizable with skins, and the ship is able to be upgraded. While most of these customizations are bought or earned in game, there are quite a few options that require real world purchases. There are also "time savers" available for purchase but not enough to include this as a "pay to win" title. Ultimately, you can easily enjoy the game without feeling like you have to spend more money or that you'll fall behind your friends if they throw money at the game.
Pros
Graphics Open world exploration Naval combat and ship customization Combat system improved A lengthy game Choices have consequences Cons
Minor bugs and glitches Occasional texture loss Convoluted story Conclusion: Assassin’s Creed Odyssey takes the series in a new, incredible direction that is worth playing. The strides that Odyssey takes with choices and naval combat are much greater than the issues with the game. You must learn who to help and to trust, the wrong decisions will have consequences. In the end, there were bugs and glitches; some causing an untimely demise. However, they were few, far in between, and patched within a few days for the most part. There certainly weren't enough glitches that it hurt the immersion...they mostly just created some laughs. Overall, Assassin's Creed Odyssey earns an 8 out of 10 and I'd definitely recommend it.
 
What are your thoughts on the changes to the Assassin’s Creed franchise? Comment down below.
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Battlefield 5 - Silly Release Schedule Or Not?
We know with modern gaming, release schedules can be focused around early release, betas and premium limited time demos. It seems that Battlefield 5 has a odd approach to its release. 
 
The official release date for Battlefield 5 is 20th November. However, if you subscribe to Origin Access Premier you can play the full game on 9th November. That's the full game available to play 11 days before it launches proper if you're willing to fork out for EA's premier version of Origin Access, which costs £14.99 per month or £89.99 per year.
 
It's the same with EA Access on Xbox One, you can you play a 10-12 hour 'so called trial' on the 9th November. Unfortunately, this cannot be said for players of PlayStation 4, whom have been left in the dark.
 
Now, if you have got the Deluxe Edition of Battlefield 5 which you have pre-ordered, you can play the game 5 days early from the 15th November.
Finally you come to standard edition of Battlefield 5. You can play that on the 20th November.
 

 
It looks like EA are using the early access to Battlefield 5 to encourage people to pre-order a more expensive version of the game. If you're a big Battlefield fan (like me), you can see why this would be worth it. You get a nice period of 11 days to play it before people play the standard version.
 
However there can be a problem with this, if you intend to get the standard edition of Battlefield 5 on the 20th November, you'll start to play  when loads of people will have 11 days worth of experience under their belts. All this after EA delayed Battlefield 5 by a month, too. We've had this with games in the past so everyone can adapt.
 
I am a massive Battlefield fan and it seems like I'm complaining about the release schedule.. but I'm not. I've noticed a trend in games been released nowadays and and i think EA have pushed up the bar.
 
 
Do you think this is good or bad?
Please leave your thoughts and comments below,
would love to hear what you think!
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Howdy everyone (that's appropriate, right?). Red Dead Redemption 2, the latest title from Rockstar Games, and one of the most anticipated games of the year was released on Xbox One and PlayStation 4 just over a week ago. But just how long is the actual game itself? Many gamers are already reporting to have beaten the entire story. WARNING: If you read past this point, you may receive game spoilers.
 
Rockstar Games themselves have confirmed that the main story of the game will take around 60 hours to complete, depending on the player this may be more or less. This 60 hour time-frame given does NOT include side missions, stranger missions, random encounters, hunting/fishing missions, and many other pastimes included in the game.
 
The main story is split up into 6 chapters and a 2-Part Epilogue:
Chapter 1 - Colter: 6 Missions Chapter 2 - Horseshoe Overlook: 18 Missions Chapter 3 - Clemens Point: 17 Missions Chapter 4 - Saint Denis: 14 Missions Chapter 5 - Guarma: 9 Missions Chapter 6 - Beaver Hollow: 19 Missions Epilogue Part 1 - Pronghorn Ranch: 10 Missions (John Marston becomes playable at this point) Epilogue Part 2 - Beecher's Hope: 11 Missions  
All 6 Chapters and both parts of the Epilogue complete the Main Story of Red Dead Redemption 2 and total up to 104 Missions -- 44 more missions than the previous game in the series, Red Dead Redemption (60 Story Missions), and 35 more missions than the hit Rockstar Game, Grand Theft Auto V (69 Story Missions).
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On the 11th hour of the 11th day of the 11th month, TG's Tactical Warfare 2nd Corps Battlefield Division will gather together to bid farewell to a game we've had fun playing for two years: Battlefield 1. 
 
This event takes place one hundred years -- to the day --from the cease fire agreement that was signed on 11:00 a.m., 11 November 1918, ending World War I. In addition to being an opportunity to game together as the entirety of TG’s Battlefield Division, the event is meant to underscore the special relationship that the World War I Allies share to this present day. Most of all, our banding together is to honor those that have fallen -- not only in this "Great War," but also in World War II, as this day is a Day of Remembrance every year (Remembrance Day, Armistice Day, Veteran's Day).
 
The Final Push begins at 11:00 a.m., EST (4 p.m. BST) on Sunday, the 11th, and lasts as long as there are members gaming together. All division members are encouraged to game particularly with members from opposite battalions. 
 
IamJoker, XB1/2nd BTN XO, will be renting a private server, UK/EU based. We expect some latency issues, so it’s likely we will also be gaming on a public server, North American-based. 
 

 
We’re hoping that members will take screenshots, game footage, and share interesting stories from the day, accomplishments, etc. Plans are to post these and make a montage for preservation for future Battlefield squads.
 
This goodbye to Battlefield 1 has been a team effort since day one; from l24n_d0m, PS4/2nd/Shropshire SA who came up with the idea, to XB1/1st CO TG The Messiah who named it, to XB1/2nd XO IamJoker who originally thought of tying the day’s Mandatory Practice into Remembrance Day and renting a private server, to all those participating in the discussions in the headquarters and general-discussion channels on Discord... get ready for The Final Push!
by TG-LEGENDARY, Battlefield Division Officer
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League of Legends - Clan Wars Tournament
With the end of the year fast approaching and winter setting in, staying inside is a lot more favourable these days. However, this is a good thing for the players of League of Legends as something exciting is coming.  
To find out more about the upcoming event, i spoke to JaiyoHD, Assistant Competition Officer, who was more than happy to answer some questions about it:
 
TG SmokeyB: So I hear there is something big coming to LoL, can you explain to myself and TG what is coming?
JaiyoHD: In the first week of December, there will be a League of Legends tournament where TG will be competing against other big clans. The tournament will be spread out over four days and will hopefully be the first in many to come.
 
TG SmokeyB: What is the schedule for the tournament?
JaiyoHD: The tournament will be starting on Monday the 3rd of December and will finish on Thursday the 6th of December. The tournament will be running for 4 consecutive days so Monday, Tuesday, Wednesday and Thursday. Each day one round of the tournament will be played meaning that there are 4 rounds in total. Games will begin around 7 PM GMT. On Monday and Tuesday, the round of 16 and quarterfinals will be played. They will both be best of three single elimination games. The semi-final will be played on Wednesday and the final and third-place match will be played on Thursday. All the games on Wednesday and Thursday will be best of five single elimination games.
 
TG SmokeyB: Can you tell us some of the pre-tournament rules?
JaiyoHD: To make sure that the tournament runs smoothly some pre-tournament rules were created so that no issues should arise during the tournament. Teams must comprise of 5 members minimum and are allowed to sign up with two substitutes. Teams must announce if they are using a substitute three hours prior to the games starting so that opposing team has time to review strategies, picks, and bans. If a team does not announce the substitute three hours prior to the start of the match they will lose all their bans for that day’s games. Lastly, we made a check in rule meaning that one of the two team leaders must check in an hour prior to the match starting to make sure that they are present and ready to play.
 
TG SmokeyB: Are there any in-game rules we should know about?
JaiyoHD: The in game rules are quite straightforward. No hacking or scripting and each team has a 15 minutes pause, if the issue cannot be solved within those 15 minutes they will either surrender or continue to play.
 
TG SmokeyB: What made you want to create this tournament?
JaiyoHD: One day I messaged the former HCO, TG The Punisher, with the idea of creating an event spotlighting 5 or 6 big games and having multiple tournaments for each game playing against other big clans. This would be a sort of Clan Olympics where each clan will get points depending on where there teams place in each tournament and eventually there being one winner with the most overall points. We decided that if we ever wanted this to happen we would need to run smaller tournaments first, to test run this idea and see how smoothly these tournaments would run. We came to the conclusion that a League of Legends tournament would be the perfect place to start and to go from there depending on how this tournament goes. Hopefully, it all goes to plan and we can start making these tournaments a regular occurrence also looking to start some in other divisions.
 
TG SmokeyB: Who else is involved in running the tournament?
JaiyoHD: TG The Punisher, the former HCO, helped me send in the sponsorship request. PoshGirl, the current LO for League of Legends, has been the main point of contact for TG teams and has been a great help in getting the TG teams interested. Otherwise, most of the organising and communicating with other clans has been done by myself. 
 
TG SmokeyB: What is the signup deadline date?
JaiyoHD: There is no official sign up deadline but realistically we would like the 16 teams to be set around the 12th of November. 
 
TG SmokeyB: How can people find out more information?
JaiyoHD: People can message me on the website or on Discord and I will gladly answer all questions.
 
TG SmokeyB: Is there any other important information you would like to share with TG?
JaiyoHD: f anyone would be interested in helping me organise more competitions, like this for other divisions, go ahead and send me a message either on the website or Discord!
 
An interesting time indeed for League of Legends. Great to see completions continue to appear. Great work to the Competition Team!
Thank you very much JaiyoHD for helping with this article.
Looking forward to this? Interested in joining the CTO? Comment down below!
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To all who shall see these presents, greeting:
Know Ye, that reposing special trust and confidence in the fidelity and abilities of

@TG Kacy2k
1st Corp Commander

TW Badge Descriptions
 
with the rank of 
Lieutenant General

TW Rank Descriptions

in Tactical Warfare

as such from the 4th day of November, Two Thousand and Eighteen.

This appointee will therefore carefully and diligently discharge the duties of the grade to which appointed by doing and performing all manner of things thereunto pertaining. And I do strictly charge and require all personnel of lesser grade to render obedience to appropriate orders. And this appointee is to observe and follow such orders and directions as may be given from time to time by Superiors acting according to the rules and articles governing the discipline of Tactical Warfare.

Given under my hand at Tactical Warfare Command on this 4th day of November, Two Thousand and Eighteen.


Signed by:
TG HaloHobo
Chief of Staff
Tactical Warfare

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Tactical Gaming NEW SPONSORS!
Sponsorship is a vital part of the TG community in the way that it helps fund our website and allows its Sponsors to enjoy some special treatment!
Speaking of Sponsors!
Tactical Gaming have just recently announced their new sponsor. If you are new to this knowledge here is some information below!

Enter STREAMLOOTS!
For those of you who haven’t heard much about this website Streamloots is a new way for streamers and viewers to be more interactive with one another. Maybe you are a streamer who would love to expand your subscribers, or you are an avid viewer and would love to spend some time with your favorite streamer! This website offers Streamers a chance to Sell “LOOTBOXES” which contain cards, these cards have Four different rarities. Each one determines the probability with which each card can appear. You can modify the probabilities of each type so that they fit to the rewards and the price of your chests. The rarities are Common, Rare, Epic, or Legendary. The HIGHER the rank, the LOWER the chance of finding the card…but the GREATER the BENEFIT!
The CMO of Streamloots, Vicent had this to say,
"It is a pleasure for Streamloots to partner up with such a supportive community in order to help all the gamers from Tactical Gaming increase their income from streaming while growing their channel. We are always open to collaborating with like-minded gamers like the one we found in Tactical Gaming"
To be a part of this NEW and FRESH movement all you need to do is to log into your Twitch account and Streamloots with just simply add new Authorization systems.
Feel free to check them out! Here

Welcome aboard Streamloots!
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To all who shall see these presents, greeting:
Know Ye, that reposing special trust and confidence in the fidelity and abilities of 
 
@TG Biggy
 
I hereby award four (4) Instances of the  
Tactical Gaming Good Conduct Medal

The Good Conduct Medal is awarded for exemplary behavior, efficiency, and fidelity in active Tactical Warfare membership.
It is awarded on a selective basis to each member who distinguishes himself from among his or her fellow members by their exemplary conduct, efficiency, and fidelity throughout a specified period of continuous enlisted activity inside of Tactical Warfare.
Qualifying periods of service include each six months of active duty completed with no derogatory warnings inside of the community
 
Given under my hand on this 31st day of October 2018.
Signed:
 
TG KrizZz
 Vice President
Tactical Gaming

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To all who shall see these presents, greeting:
Know Ye, that reposing special trust and confidence in the fidelity and abilities of

@Typicalveteran-

Tactical Warfare Head Trainer


TG Badge Descriptions



in Tactical Warfare

as such from the 31st day of October, Two Thousand and Eighteen.

This appointee will therefore carefully and diligently discharge the duties of the grade to which appointed by doing and performing all manner of things thereunto pertaining. And I do strictly charge and require all personnel of lesser grade to render obedience to appropriate orders. And this appointee is to observe and follow such orders and directions as may be given from time to time by Superiors acting according to the rules and articles governing the discipline of Tactical Warfare.

Given under my hand at the Training Office on this 31st day of October, Two Thousand and Eighteen.


Signed by:
TG HaloHobo
Chief of Staff
Tactical Warfare

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In this installment of our 'Thank you for your TG service!'  I am interviewing Brigadier General TGSullivanWorkshops. He is currently leading the World of Warships division as the division officer. Sullivan has been a member of Tactical Gaming since April 2016.
 
TGxLadicius: Since joining TG, what would you say your biggest obstacle? How did you or how are you working to overcome that?
TGSullivanWorkshops: The biggest challenge I faced was when I first became a squad leader in Arma division. At that time some of the CoChad put a lot of pressure on the squads to play the game a certain way and we were not allowed to play it any other way. Additionally there was a bit of a power struggle between the battalions. We had complicated SOPs(standard operating procedures) that I had to get certified for in order to teach them to my squad. The problem was that no one in first battalion, CoC included, was certified for them even though some of the staff knew perfectly well how to do them. Our AT at that time was not able to attend 1st battalion practices so for a while I pulled double duty and joined both battalion’s practices in order to get certified. Eventually as I moved up the staff and some pressure came from up top to change a few things, we managed to get communication between battalions to be a lot friendlier and also to respect each other’s views on how the game should be played.
TGxLadicius: You have held nearly all positions from SM to DO.  Can you think of a time where you have found a TG program to be useful in helping you achieve your goals, or mitigate issues?
TGSullivanWorkshops: I found the ATC system in Arma to be particularly useful to me. In order to get our ready team fire assist badge we had to be certified for the first ten SOPs. Although as I mentioned above obtaining certification when I was in Arma was difficult the SOPs themselves were useful and taught me a lot. We learned stuff like demolitions, medical procedures, map skills, and planning. All of that helped me learn not just a ton about the game but also how to lead and how to teach complicated game mechanics quickly and efficiently which has proved a great help in all the positions I have filled since then.
TGxLadicius: I personally love the way in which we execute the Chain of Command Practice Program (CPP) nowadays. Which ways have you seen the CPP benefit you now or in the divisions you've served in the past?
TGSullivanWorkshops: My experience of CPPs up to this date has been lackluster to say the least. Arma barely used them as leading a fire team, which I did almost every practice, was pretty much the same as a CPP. The CPP was just extra paperwork. I have not been able to utilize the new CPP protocols yet since we are still working on the training manual for Warships but I expect it will be a great benefit to the division.
TGxLadicius: What would you say to a member of the public that is on the fence about joining TG?
TGSullivanWorkshops: If you’re looking for a community that creates a wonderful atmosphere of teamwork and forms firm friends this is the place for you. We are a fun loving group that is well structured and stable. Come join and fight together to win the day.
TGxLadicius: What piece of advice would you give to a squad member considering a staff position?
TGSullivanWorkshops: Remember that the members are the most important part of TG. Without the members there is no point in the staff structure. All we would be is an administrative system with nothing to administrate. So listen to those underneath your command and always try to serve them. Don’t get high minded just because you have a staff position and keep on enjoying the game.
TGxLadicius: Finally, I'd like to say thank you for your TG service, and thank you for taking the time for this interview.
TGSullivanWorkshops: Thank you for having me. I think what you guys do in the news team is important and you guys do it well. I raise my glass to a bright future for Tactical Gaming!
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